A selection of short exercises and technical studies developed during motion design workshops, exploring tools and techniques such as Realtime 3D Technologies (Unreal Engine), Adobe Photoshop and Stop Motion.
Animation recreating the motion of a bouncing ball.
Animation recreating the acceleration and deceleration of a square.
Stop motion animation simulating a loading icon, where three sushi pieces are sequentially picked up by chopsticks, creating a smooth and visually appealing loop.
Exploring the tools of Unreal Engine to create an environment inspired by the Australian landscape.
Diogo Brazuna
Lisbon, Portugal
diogobrazuna.17@gmail.com
966467273